Something else that we have been working on for a while now - our all new Infrared Battle System.
The video below shows an early test of the system from a few weeks ago.
The plan is to have the system available in two versions:
1. Tank to Tank battle - when you trigger the firing sound from your tank, an Infrared pulse is generated and when it "hits" another tank it will trigger smoke
2. Tank to Target battle - various targets can be placed around your garden or field and you can then drive your tank around and "Shoot" the targets. A successful shot will trigger smoke or a small firework.
ARMORTEK BATTLE SYSTEM
- Armortek
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Re: ARMORTEK BATTLE SYSTEM
Will this new system be able to be used with the old silver controllers? Also will it work on the 2017 Late Variant Tiger 1 Tank?
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Re: ARMORTEK BATTLE SYSTEM
Nice option. In addition to smoke will there be an explosion sound? I see the vide has some pyrotechnics but I'm guessing that would not be part of the system.
Will there be a fire rate limit (5 seconds between shots or something like that)? Also current infrared combat systems have a tendency for the infrared beam to expand as the distance from it increases. Is there a limiting of the beam so that you have to be pretty much on target to score a hit? Otherwise if you are far enough away and the beam is strong enough you could hit two or more targets with one shot (fanning shot I believe is the term).
Will there be a fire rate limit (5 seconds between shots or something like that)? Also current infrared combat systems have a tendency for the infrared beam to expand as the distance from it increases. Is there a limiting of the beam so that you have to be pretty much on target to score a hit? Otherwise if you are far enough away and the beam is strong enough you could hit two or more targets with one shot (fanning shot I believe is the term).
Nick C.